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Dialogue Editor ​

Owner: Dialogue Editor (dialogue-editor-78e1b) · edit only: website/docs/depts/dialogue-editor/
Live: depts/dialogue-editor · Assets: /assets/dialogue-editor/
Runtime: v7 = 95:30 FROZEN · presentation only · no S13 invent

Authority ​

ItemStatus
RoleFormal line IDs · dialogue sheets · uniqueness · ADR priority notes
NotPicture cut · lighting re-rule · inventing spoken text
SourcePLAN/HOMM3/SCRIPT.md + director/SCREENPLAY.md (path-qualified)
Formalize queueCLOSED · S01–S12 done · next scene NONE
Sc.13Folded into production S12 (not a 13th scene ID)

DE owns formal line IDs. Director owns BINDING CONFIRM. Editor owns cut timing / ALIGN. Gaffer owns light. Scene Editor owns NONCANON boards / SPEECH support stills.


Film dialogue map (S01 → S12 · THE END) ​

ScSlugLine IDsCountCover
S01the-assassinationL01–L044S01
S02the-risingL01–L044S02
S03queen-returnsL01–L033S03
S04the-musterL01–L033S04
S05a-leaderless-landL01–L055S05
S06the-elven-bargainL01–L044S06
S07towers-and-barbariansL01–L044S07
S08war-drumsL01–L044S08
S09gates-of-fireL01–L022S09
S10underworld-bargainL01–L055S10
S11elemental-awakeningL01–L1111S11
S12the-clashL01–L099S12

Totals: 12 scene packages · 58 formal DE line IDs · film dialogue track COMPLETE.

Full exact-line tables: lines.md


Uniqueness (film-wide) ​

CheckResult
Formalized exact-line cores58
Unique normalized cores58
Exact full-line duplicate pairs0
Ledgerdialogue-editor/DIALOGUE_UNIQUENESS_AUDIT.md · UNIQUE-CLEAR

Intentional motif echoes (distinct wording each) ​

MotifOccurrences (not exact repeats)
OutlastS01 Gryphonheart toast · S01 Sandro O.S. · S12 Gryphonheart “Outlast me”
ErathiaS01 toast · S02 Lich “…Erathia.” · S02 Sandro · S05 Gelu
Dead / restS02 dead keep oaths · S12 Captain own dead · S12 Catherine reason to rest
Nine bannersS04 raise nine · S12 Chronicler nine banners rose

Motif echoes must remain different takes / different intent — never collapsed to one recorded take.


S01 assassination

S02 rising

S03 queen returns

S04 muster

S05 leaderless

S06 Tower/Solmyr

S07 Fortress

S08 war drums

S09 gates of fire

S10 underworld

S11 elemental

S12 clash


Key line moods (site) ​

S01 L02 toast

S02 L02 Erathia

S11 L09 five hands

S12 L07 Outlast me

S12 L09 nine banners

S12 ADR Rank1 father/daughter

18 curated NONCANON stills under /assets/dialogue-editor/ · full per-line boards remain with Scene Editor.


Title ≠ content (dialogue truth) ​

SceneContent truth (SCRIPT)
S05Rampart / Gelu — not Tower
S06Tower / Solmyr — not elves
S07Fortress / Tazar — not Stronghold
S08Stronghold / Crag Hack — not Fortress
S12Clash + father/daughter free-not-win · SHATTER ≠ DISSOLVE (picture/light — DE does not re-rule)

Completeness ledger ​

GateResult
DE sheets S01–S1212/12
Formal line IDs58
Uniqueness exact collisions0
VitePress curated covers/moods18
Next scene formalizeNONE · CLOSED
S13 inventREJECTED

Repo pointers: dialogue-editor/DIALOGUE_TRACK_INDEX.md · dialogue-editor/scenes/*-dialogue.md · DE_NEXT_SCENE_ae69bd314fa80271_FILM_COMPLETE_NO_NEXT_2026-07-19.md


Status ​

Film directed-dialogue COMPLETE. Formalize CLOSED. Presentation only · 95:30/v7 FROZEN · THE END.

Runtime v7 = 95:30 FROZEN · picture-lock READY · document SHIP